Monday, March 28, 2016

Daily Tech Snippet: Tuesday, March 29



  • U.S. Says It Has Unlocked iPhone Without Apple: The Justice Department said on Monday that it had found a way to unlock an iPhone without help from Apple, allowing the agency to withdraw its legal effort to compel the tech company to assist in a mass-shooting investigation. The decision to drop the case — which involved demanding Apple’s help to open an iPhone used by Syed Rizwan Farook, a gunman in the Decembershooting in San Bernardino, Calif., that killed 14 people — ends a legal standoff between the government and the world’s most valuable public company. The case had become increasingly contentious as Apple refused to help the authorities, inciting a debate about whether privacy or security was more important. Yet law enforcement’s ability to now unlock an iPhone through an alternative method raises new uncertainties, including questions about the strength of security in Apple devices. The development also creates potential for new conflicts between the government and Apple about the method used to open the device and whether that technique will be disclosed. Lawyers for Apple have previously said the company would want to know the procedure used to crack open the smartphone, yet the government might classify the method. A second law enforcement official who spoke on the condition of anonymity to reporters in a conference call said that a company outside the government provided the F.B.I. with the means to get into the phone used by Mr. Farook, which is an iPhone 5C running Apple’s iOS 9 mobile operating system. The official would not name the company or discuss how it was accomplished, nor would officials say whether the process would ultimately be shared with Apple.
  • Oculus Rift Review: A Clunky Portal to a Promising Virtual Reality: Oculus, the virtual reality company that Facebook acquired for $2 billion two years ago, released its much-hyped Oculus Rift system on Monday. With a headset, camera and game controller, the system, which costs $1,500 when bundled with a powerful computer, is the first virtual reality product of its kind to reach consumers, before similar ones coming this year from HTC and Sony. Over the last week, I tested the Rift and many pieces of content for the system to see how true Mr. Zuckerberg’s words might ring. I can report that while the Rift is a well-built hardware system brimming with potential, the first wave of apps and games available for it narrows the device’s likely users to hard-core gamers. It is also rougher to set up and get accustomed to than products like smartphones and tablets. The Setup: The Rift works with technology that some might find anachronistic: a Windows PC, monitor, keyboard and mouse. With many people shifting away from desktop computers toward laptops, tablets and smartphones, finding a place to install the Rift and those other components may be a challenge. If you purchase the Rift, you had better have thick skin. The aesthetic of the headgear — it looks like a pair of black ski goggles with air traffic controller headphones built into the sides — is not designed to get you a date. And since wearing the Rift makes users less aware of the outside world, videos and photos of them donning the contraption — and taken without their knowledge — may end up on Instagram or Facebook. I became a subject of ridicule when my partner was watching TV and I crouched in the middle of the living room while playing the dead space pilot game. The Rift has other consequences for the mind and body. I felt mentally drained after 20-minute sessions. My eyes felt strained after half an hour, and over a week I developed a nervous eye twitch. Oculus recommends Rift owners ease into the headset: Use it a few minutes at a time initially, then gradually increase the amount of time. All Rift users should take short breaks after every 30 minutes of use, the company said. The headset may also leave lasting impressions, or what I call “nerd paint,” on your face. After a long session, the Rift left two sets of parallel horizontal lines under my eyes. When it comes down to it, I don’t disagree with Mr. Zuckerberg that this is just the beginning of virtual reality. With about 30 games and a few apps available at Rift’s introduction, there isn’t much to do with the system yet. Oculus will eventually need a larger, more diverse set of content to transcend its initial audience of gamer geeks.
  • Pandora Media's founder returns as CEO; shares fall: Online music streaming service Pandora Media Inc (P.N) appointed founder Tim Westergren as its chief executive to replace Brian McAndrews, who left the company on Monday, sending its shares down 10 percent. Pandora, whose shares had fallen 32.5 percent in the last 12 months, faces stiff competition from Spotify, Apple Music and Amazon. "I'm sure the stock performance was a factor in McAndrews' departure," Wedbush Securities analyst Michael Pachter told Reuters. Pandora last month reported disappointing fourth-quarter results with active listeners of 81.1 million at the end of December, a slight fall from a year earlier. The company had said it planned to invest $345 million in 2016 to expand its paid subscription service and enter new markets, with an aim to achieve $4 billion in revenue by 2020. It reported revenue of $1.16 billion for 2015. "McAndrews was pretty ambitious, and my guess is that Westergren will be a bit more deliberate, so we will likely see a slower roll out of their international expansion," Pachter said.


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